Medic Analysis + MDT + Missions | RedM | OpenSource

Medic Analysis + MDT + Missions | RedM | OpenSource Medic Analysis + MDT + Missions | RedM | OpenSource Medic Analysis + MDT + Missions | RedM | OpenSource
  • Medic Analysis + MDT + Missions | RedM | OpenSource
  • Medic Analysis + MDT + Missions | RedM | OpenSource
  • Medic Analysis + MDT + Missions | RedM | OpenSource
  • Medic Analysis + MDT + Missions | RedM | OpenSource

€174.70

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DODI Medic brings a complete EMS, medical MDT, trauma treatment, dispatch, and ambulance experience to RedM, designed for servers that want a real medical department instead of a basic revive system.

Built for both RSG Core and VORP, this resource creates a complete gameplay loop for doctors and EMS — from the moment an emergency call appears on dispatch, through field diagnosis and treatment, all the way to patient transport and long-term medical documentation.

Medics can access a full patient chart / medical MDT, inspect injured or downed players through an interactive trauma interface, identify damaged body areas, use real medical supplies, document clinical encounters, issue prescriptions, respond to emergency calls, complete medical missions, and transport patients using an ambulance wagon.

Instead of simply pressing a button to revive someone, DODI Medic makes the rescue itself part of the roleplay.

The field trauma system allows medics to inspect real injuries and work through treatment steps using supplies from their inventory. Missing equipment is automatically reflected in the interface, forcing EMS teams to prepare properly before responding to dangerous calls.

The script also includes its own adrenaline revive system. Reviving a patient does not automatically erase their injuries — the medic may still need to stabilize and treat them afterward, creating a much deeper medical gameplay loop.

Beyond emergency treatment, DODI Medic includes a complete medical record system. Patient information, alerts, previous encounters, vitals, prescriptions, and clinical reports create an actual history that doctors can use during future visits.

✨ Features

  • Complete Medical MDT / Patient Chart

  • Support for RSG Core & VORP

  • Persistent patient medical records

  • Blood type

  • Allergies

  • Chronic conditions

  • Medications

  • Medical alerts

  • Full clinical encounter / ePCR system

  • Draft → Final → Addendum report workflow

  • Medical audit trail

  • Period-appropriate patient vitals

  • Pulse and respiration

  • Temperature

  • Blood pressure

  • Consciousness

  • Pain level

  • Prescription management

  • Interactive Field Trauma UI

  • Body / limb injury inspection

  • Automatic damage and injury capture

  • Persistent trauma state

  • Inventory-based medical treatments

  • Bandages, sutures, adrenaline, and configurable supplies

  • Built-in adrenaline revive system

  • Injuries remain after revive for continued treatment

  • Medical Supply Depot

  • Full EMS Dispatch system

  • Emergency priorities and call lifecycle

  • GPS routes and emergency blips

  • Duplicate-call protection

  • Public emergency call cooldown

  • Multiplayer Medical Missions

  • Shared patient state between medics

  • Real medical treatment animations

  • Ambulance wagon system

  • NPC patient transport

  • Downed player transport

  • Stretcher slots

  • Ambulance spawn / storage at hospitals

  • Configurable third-party integration exports

  • Automatic database table creation

🚑 EMS Dispatch

DODI Medic includes a complete dispatch workflow that allows EMS teams to receive, manage, navigate to, and complete emergency calls.

Calls can include priorities, GPS routes, map blips, shared state, and lifecycle management, giving multiple medics a structured way to coordinate emergency responses.

🩺 Field Trauma

When arriving at an injured player, medics can perform an actual trauma examination instead of immediately reviving them.

Inspect the patient, identify injured body areas, check available supplies, perform treatments, stabilize the victim, and document what happened.

The patient's condition becomes part of the medical RP instead of disappearing after a revive.

📋 Medical MDT

Doctors have access to a longitudinal medical record for their patients, including:

  • Patient information

  • Medical alerts

  • Allergies

  • Chronic conditions

  • Current medications

  • Previous encounters

  • Vitals

  • Prescriptions

  • Clinical reports

Encounters support a professional Draft → Final → Addendum workflow, allowing your EMS department to maintain real patient history over time.

🚑 Ambulance & Patient Transport

Emergency calls do not have to end on the side of the road.

Medics can use an ambulance wagon equipped for patient transport, including stretcher positions for injured players and NPC patients.

Respond to the scene, stabilize the patient, load them into the ambulance, and bring them back to the hospital.

🏥 Medical Missions

The resource also includes configurable EMS missions, allowing on-duty medics to respond to different medical emergencies and treat patients through proper scenes and animations.

This creates repeatable content even when there are no player emergencies happening on the server.

🔥 Perfect For

  • Serious RP servers

  • Doctors and EMS departments

  • Hospital roleplay

  • Survival servers

  • Medical progression

  • Emergency response gameplay

  • Servers that want injuries to create actual RP

  • RSG Core servers

  • VORP servers

This is not just a revive script — it is a complete EMS and medical roleplay ecosystem combining patient records, trauma treatment, dispatch, medical missions, supplies, ambulances, and long-term clinical gameplay into one resource.

The emergency call is only the beginning.